Survive a Million Monkeys Weapons List

Every weapon role ranked for horde clearing - fast-fire, high-damage, close-range, long-range and AoE - plus the unlock tree and where the Epic Deagle sits.

Last Updated: October 5, 2026

Survive a Million Monkeys Weapons List

Only one weapon in Survive a Million Monkeys has a confirmed name so far, the Epic Deagle pistol, and no damage or fire rate numbers have been published for it or for anything else. So this page ranks the five weapon roles that actually decide a horde run, fast-fire, high-damage, close-range, long-range and area-of-effect, plus where the Epic Deagle fits and how to buy your first upgrade.

  • Pick a role before you pick a name. The role decides whether a gun helps at the wave you are standing in.
  • Area-of-effect and fast-fire carry the run, long-range keeps you alive, close-range is a panic button.
  • The Epic Deagle is the one confirmed pistol, and pistols sit in the close-range bucket.

Survive a Million Monkeys weapon roles mapped to fast-fire, burst and area damage
Survive a Million Monkeys weapon roles mapped to fast-fire, burst and area damage

What is actually confirmed about weapons

Straight answers before the ranking, because the gap between what exists and what people claim is wide in this game.

Fact Status
Epic Deagle exists as a pistol in the gun pool Confirmed by published coverage
Blasting Off, the first major update, added additional firearms and melee weapons Confirmed
Exact gun names beyond the Epic Deagle Not published
Damage, fire rate, range or reload values Not published
Gun prices in Gems and the full unlock tree Not published

The Epic Deagle comes up in coverage as the high-tier pistol and as one of the things Gems buy, the same currency class unlocks draw from. Everything else in the weapon tree is a role rather than a name at this stage. The official listing sells the guns as the reward loop itself, telling players to bring guns, unlock powerful guns, and fight massive hordes together.

Official source: Survive a Million Monkeys on Roblox

If a page lists twelve guns with damage numbers, it is not reporting this game

Most weapon lists for this title right now are the same five role buckets wearing different site branding, and several openly admit their gun list is unverified. Nothing here invents gun names to fill that gap. When official numbers land, this page gets corrected instead of quietly padded.

The five weapon roles, ranked

Rank Role What it does for you Best situation Fails when
1 Area-of-effect Hits several monkeys per attack Large clustered groups, late waves Targets are spread out or single
2 Fast-fire Consistent chip damage and quick follow-ups Steady streams of standard monkeys You need to drop a tough target fast
3 Long-range Damages monkeys before they arrive Open ground, dangerous variants The pack closes the gap anyway
4 High-damage Fewer shots per target Tough or dangerous single enemies Swarms, where per-shot speed matters more
5 Close-range Clears what is already on you Emergency escapes, panic moments Anything beyond reach

The ordering follows how the difficulty curve actually works. Survive a Million Monkeys gets harder by adding monkeys, not by adding one enormous opponent, so the roles that scale with count outrank the role that scales with size.

Why area-of-effect sits on top

Density is the difficulty curve. Once the screen fills, weapons that hit one target at a time lose to weapons that hit five, whatever the per-shot damage says. Area-of-effect is also the role that pairs best with the Blasting Off changes, since that update added new monkey variants and explosive banana attacks that push groups together.

The weakness is early-game sparsity. With a handful of monkeys on screen, an area weapon spends its potential on nothing, which is why it is a second or third purchase rather than a first one.

Why fast-fire is the safest first buy

Fast-fire weapons do not spike, do not need a specific range to work, and reward the habit that matters most in a horde shooter, which is shooting the nearest target continuously. A player who learns one fast-fire gun can carry it through most of a run without relearning anything.

That reliability is why fast-fire is the better first unlock on a new account even though it is not top of the ranking. You want a role that forgives mistakes while you are still making them.

Long-range, high-damage, close-range

Long-range is the survival role. It does the least flashy work and it is the reason some runs end instead of ending early, because monkeys die before they reach you. It becomes close to worthless the moment the pack surrounds you, so it needs a route with escape options.

High-damage is the specialist. Against the dangerous variants that arrived with Blasting Off, one clean hit matters more than a stream of small ones. Against a wall of ordinary monkeys it loses, because nothing dies fast enough to matter.

Close-range is the panic button. It is genuinely valuable and genuinely situational: it is the difference between living and dying in the two seconds after you get surrounded. Buy it late, and buy it knowing you should never be relying on it.

Where the Epic Deagle sits

The Epic Deagle is a pistol, which puts it in the close-range bucket, and coverage describes it as the high-tier pistol option and as a Gems purchase. That combination deserves an honest answer.

A pistol's ceiling in a horde shooter is the problem: it only works once the monkeys have already reached you. Buying the best version of the panic button before you can hold a line at range is a choice that plays to the game's hardest moment instead of its easiest one.

It is a good purchase once you already have a role weapon that covers distance. As a first unlock, it is the most expensive way to learn that panic buttons are not a strategy.

Buy the role you are missing, not the gun with the best name

Check what your loadout cannot do. No area damage means crowds will eventually swallow you. No long-range option means every wave ends with you touching monkeys. The Epic Deagle is a fine addition to that list and a poor substitute for the gaps in it.

What Blasting Off added

The first major update brought dangerous new monkey variants, explosive banana attacks, additional firearms, and melee weapons. Three of those four change how you shop. New variants change which role you need, projectiles change how you space yourself, and melee weapons add a close-range option that ignores ammo pressure entirely. Only the firearms count is a straight addition, and more choices still beat the launch pool.

Where to check when numbers land

The developer posts changes on the official group page and the Discord. Those are the two places worth watching for a balance patch or a published weapon table, and this page gets updated the moment real figures appear.

Official source: gorilla warfare official Roblox group

Official source: Survive a Million Monkeys Discord

FAQ

What is the best weapon in Survive a Million Monkeys?

Right now the honest answer is a role, not a name. Area-of-effect wins the late game, fast-fire is the safest first buy, and the Epic Deagle is the only pistol with a confirmed name.

Is the Epic Deagle worth buying?

As an addition to a loadout that already covers range, yes. As your first unlock, it puts you in the panic-button bucket before you have a line-holding weapon.

How many weapons are in the game?

Not published. Blasting Off added additional firearms and melee weapons on top of the launch pool, and the Epic Deagle is the only specific name any source has confirmed so far.

What do weapon upgrades cost?

Unconfirmed in Gems. Weapon purchases and upgrades draw from the same Gems pool as class unlocks, so budget them together rather than separately. The Gems guide covers that.

Which weapons pair with the Juggernaut?

That depends on whether your class can hold ground while monkeys reach you. The class tier list explains why survivability changes which weapon roles make sense.